Overlord raising hell elves4/16/2023 ![]() Important if you don't want your forces to be drowned or when you get enough forces to do ambushes, etc. Minions are set to guard with the Yellow button. The old minion trainer Gnarl will go over all this in the training. Minion regrouping is done with the Red button. Otherwise, the shield and minion type spells are caster and global (respectively). Magic is cast from the Blue button and comes in handy if the spell is aimed. Play around with the targeting and views to get the best vantage before committing forces, otherwise your Overlord gets auto-raped. Note you can target after going into strategic command view (the pull-back view). Target a specific target by pressing L2 (trigger) and cycle targets using R3. Minions attack only if ordered to "auto-rape" (small joke with Gnarl's loot and pillage line there) everything nearby. Attacking is done just like Jade Empire - press the Green button until you puke twice. is smart enough to avoid some water in very limited areas in other stages (i.e., not Mellow Hills), minions on auto-rape will drown or die unless they are the Blue Minion. Immediately, the forces may be activated to "go forth and rape" with R2 (trigger). The rest of the forces are controlled through toggling R3 and using the right stick. Here's the correct link to Overlord II (the second PS3/360/PC game, not the first one).īasics - Like Pikmin, but not for damn wiener kids There isn't one (nor should there be one). No thanks to Google Web Search - or as simalcrum calls it: Goon Web Search - people have been emailing about an Overlord II walkthrough. ![]() The latest versions of the document, associated media and errata will always be first available at There's more than enough gameplay in the single player game to keep you occupied.Įveryone knows that being evil is more fun than being good, and Overlord: Raising Hell goes a hell of a way towards proving that - though if you don't believe me then you can discuss it in the forums.This file may not be published by any online property that is owned by, has affiliation with, is a partner to, or participated in any content sharing transaction (written, verbal, or otherwise) with CBS Corporation. Sure, the graphics aren't stunning, the control system is often awkward and the multiplayer modes are shallow and lacklustre, but those are really just minor niggles. Since you'll often be exploring several different realms in parallel, if you get stuck there's always another realm to explore in the meantime. ![]() There's at least fifteen or twenty hours of gameplay here, and once you've done that, there's the option to do it all again on legendary difficulty. It's also surprising that you'll want to keep coming back to play more. You'll never be able to replace young Minion #7. Of course, you can create new minions as needed, but it's not quite the same. ![]() Perhaps it's just that it's a shame to waste all that armour they've collected, or perhaps naming them all was a mistake. It's surprising that you get so attached to your minions too. The basic premise of the game is simple and yet the difficulty curve is deceptive: at the beginning, throwing hordes of minions at enemies will get you by, but as the game progresses strategy becomes more important, and throwing hordes of minions into a battle will do little other than get those minions killed. It's surprising that it hasn't been a bigger hit, given its simple yet involving gameplay. This is such a shame though, because the game is so much more polished in single-player mode.Ĭonclusion Overlord: Raising Hell is a surprising game on so many levels. While online play isn't disastrous, there's nothing that will keep you really hooked. Unfortunately, there's nothing in Overlord: Raising Hell that hasn't been done before, and it's been done better elsewhere too. There’s a co-op campaign to which sees you and a partner seeing how long you can survive together against hordes of enemies – basic and boring perhaps, but also a lot of fun. ![]()
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